Yesterday I told you the three reasons I was excited about the new D&D movie. Unfortunately, I have reached a point in my life where I have to temper any enthusiasm with a bit of harsh reality. I have let my excitement get the best of me in the past and I’ve been burned in the process (I’m looking at you, The Phantom Menace!) With that in mind I’m going to look at some concerns I have about the new D&D movie. Continue reading A New D&D Movie? 3 Reasons I’m Concerned
Last week the internet was buzzing with the news that the lawsuit over the film rights to Dungeons & Dragons had been settled and that Hasbro and Warner Bros. would be moving forward on a new film. That came as welcome news for those of us who have spent fifteen years trying to forget the celluloid nightmare that was 2000’s Dungeons & Dragons. Here are three reasons why even Marlon Wayans couldn’t stop me from being excited about the new D&D movie. Continue reading A D&D Movie Is Coming! 3 Reasons I’m Excited
It was revealed about a year ago that Warner Bros. had acquired the movie rights for a Dungeons & Dragons adaptation. The studio is pushing forward with development on a movie that will not only attempt to erase the memory of the 2000 Dungeons & Dragons flop, but also launch a potential franchise. Early word is that the film will be built off an existing script based in the world of Gary Gygax’s early miniature game Chainmail. While Chainmail is notable for its influences on the game Dungeons & Dragons would eventually become it seems an odd choice to base a movie off of. This seems like the studio is heading down the path towards repeating the failures of the first film. So what’s the solution to creating a successful Dungeons & Dragons film and launching a potential mega-franchise? I have some ideas.
Continue reading How To Make a Great D&D Movie