One-Shot Adventures provide adventuring hooks for stand-alone adventures that can be ran through in one or two gaming sessions or inserted into existing campaigns for a change of pace.
In most of the groups that I have run games for the players are very good at seeking out and destroying monsters. It is very satisfying for them to imagine their characters standing over the crumpled bodies of various creatures, wiping the blood from their weapons and hoping for treasure. I honestly have no issue running these types of combat encounters, but sometimes I like to give players a challenge that can’t be solved with murder. What if they were required to actually capture a creature instead of destroying it? Continue reading One-Shot Adventure: Capture A Dragon!