Today’s question is “You can game every day for a week. Describe what you’d do!” I have two answers for this. However, the RPGaDay bylaws allow for this.
My first choice would be running a mini-campaign. One of the biggest time wasters in our normal games is getting everybody back up to speed. Playing seven days straight would eliminate the need for this. The story and where the players were in it would remain fresh in everyone’s minds. Also, a mini-campaign played out in this manner would be more rewarding for the players. They would get to see their roleplaying have consequences hours or days later instead of weeks, months or years.
My second choice would be to run one-shots of as many different games as I could during the week. Probably my most difficult challenge is fitting new games into our gaming schedule. We’re all busy people who don’t have time to game every week. There is always the risk that you will spend an entire session trying out a game that no one ends up liking. As a result, we often fall back on familiar games. However, a week’s worth of sessions lessens the risk. The players and I could move on from games we didn’t like or play more of games that we did like.