5e Critical Misses Table

Apparently I rolled a natural 1 yesterday when I posted the 5e Critical Hits table as the Critical Misses table. Today I am posting the actual Critical Misses table. As with the Critical Hits table I am offering this up as an optional rule for your 5e Dungeons & Dragons game. Some of the results on this table are extreme. So make sure that your group is fully on board before introducing this into your game. Feel free to customize it in whatever way fits your game. Otherwise, happy gaming!

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Awarding Noncombat Experience

“Dragons! Shall we slay them for XP rewards?” “Nay, establishing trade routes is all the reward we seek.”

A few months back I wrote a post about why you should switch over from awarding experience points to milestone leveling.  One of the comments on that post was “I love math so I want to still use XP leveling, but I’m also building a campaign with little to no combat in it. How can I award non-combat XP?” The Dungeon Master’s Guide does cover this subject briefly under Creating Encounters (pg. 80) and Noncombat Challenges (pg. 261), but I am more than happy to provide my take on the subject. Continue reading

How to Save Money on RPGs

Many people new to RPGs are shocked at how expensive the hobby can be. With D&D books running around $50 a piece, many are wary to shell out that kind of cash. I would argue that investing in a roleplaying game is a much better choice than buying a video game. At least with RPG’s, the play is endless. Not everyone agrees with me however. Here are some ways to still be able to enjoy RPG’s without breaking the bank.
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The Desert Paladin

DesertPaladin-Final

 

 

The people who populate the vast  desert eke out a meager existence often lacking  fresh water and other things that those in more temperate climates take for granted. What they don’t lack is faith. Unfortunately, the larger religions do not do enough to serve all of their flock. Most desert settlements do not even have temples for the faithful to pray in. The members of these churches are forced to undertake dangerous pilgrimages to the larger cities in order to have their spiritual needs met. The desert sand cares little of the plight of these poor travelers. Many would perish among the dunes if not for the paladins tasked to guard them across the sands. Continue reading